![]() ![]() ![]() In this post I'm gonna explain how to dump those functions & the according enums from the native registrations functions (not the registration & script native function linking and calling).Īt the beggining we need to reach the table which contains all the Galaxy functions about to be registered for the game. It is similar to Lua in WoW or WildStar, script functions names are statically embedded in the game executable. Galaxy Script as (nearly ?) every scripting language in a game context need to link his function declaration against the native function of the game. Hello, here is some informations about the Galaxy script engine used in HotS (Galaxy scripts are also used in SC2).īefore starting I would like to thanks athre0z for his great tool and source about HotS unpacking which made static analysis make easier instead of using a dump ![]()
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March 2023
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